The montage datasets are from images of nerve cells in a section of rat cerebellum produced by a laser scanning confocal microscope.
The process generates multiple sub-volumes where each sub-volume represents a section of the nerve slice sample. These sub-volumes are mosaiced together to produce the entire volume.
The "Montage 1" dataset consists of 18 individual sub-volumes arranged into four rows and five columns. Each sub-volume consists of a stack of 40 images slices. Each image slice is a 512x512 resolution 24-bit RGB image. The total dataset size is 540 MBytes.
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| Sub-volume 1 | Sub-volume 2 | Sub-volume 3 | Sub-volume 4 | Sub-volume 5 |
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| Sub-volume 6 | Sub-volume 7 | Sub-volume 8 | Sub-volume 9 | Sub-volume 10 |
The sub-volumes are mosaiced in the XY-plane to form a single volume. The edges of adjacent sub-volumes overlap by about 20%. The exact overlap (in pixels) between adjacent sub-volumes needs to be provided along with each dataset. This information was not available, so I used 102 pixel overlap as an estimate.
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| Volume rendering |
Once the entire volume was rendered, it was possible to render the volume from various viewpoints.
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| Frame 150 | Frame 200 | Frame 250 | Frame 300 |
The frames can be sequenced to simulate a fly-thru of the entire volume.
Quicktime Animation: (268 x 218) (350 frames) (27 MB)
Quicktime Animation: (536 x 436) (350 frames) (90 MB)
The "Montage 2" dataset cosists of 9 individual sub-volumes arranged into three rows and three columns. Each sub-volume consists of a stack of 51 images slices. Each image slice is a 512x512 resolution 24-bit RGB image. The total dataset size is 344 MBytes.
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| Sub-volume 1 | Sub-volume 2 | Sub-volume 3 |
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| Sub-volume 4 | Sub-volume 5 | Sub-volume 6 |
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| Sub-volume 7 | Sub-volume 8 | Sub-volume 9 |
The sub-volumes are mosaiced in the XY-plane to form a single volume. The edges of adjacent sub-volumes overlap by about 20%. The exact overlap (in pixels) between adjacent sub-volumes needs to be provided along with each dataset. This information was not available, so I used 102 pixel overlap as an estimate.
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Volume rendering
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Once the entire volume was rendered, it was possible to render the volume from various viewpoints.
| |
|
|
|
| Frame 150 | Frame 200 | Frame 250 | Frame 300 |
The frames can be sequenced to simulate a fly-thru of the entire volume.
Quicktime Animation: (333 x 333) (350 frames) (22 MB)
M. Martone, S. Peltier
NCMIR, University of California, San DiegoA. DeCastro, D. Nadeau
San Diego Supercomputer Center, University of California, San Diego
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